AI Insights · Timothy · October 2021
Top 5 Historical Games on iOS in Africa Q3 2021
In Q3 2021, the top historical games on iOS in Africa showed diverse trends in downloads, revenue, and active users. Sensor Tower provides detailed insights into these metrics.
In Q3 2021, the top five historical games on iOS in Africa exhibited varying performance trends in downloads, revenue, and active users. Here is a detailed look at each game's performance based on data from Sensor Tower.
Rise of Kingdoms from Lilith Games saw its weekly revenue peak at approximately $10.3K in mid-July, followed by a decline to around $4.4K in mid-September, before recovering to $8.3K by the end of the quarter. Weekly downloads declined from 941 in late June to 279 at the quarter's end, while weekly active users decreased from 14.2K to 11.2K over the same period.
Rise of Castles: Fire and War by LONG TECH NETWORK LIMITED experienced significant fluctuations in weekly revenue, peaking at $11.1K in mid-September. Weekly downloads showed a similar trend, starting at 216 in late June, peaking at 1.1K in mid-July, and then declining to 310 by the end of September. Active users increased from 1.2K in late June to a peak of 2.5K in late August, before falling to 1.7K by the end of the quarter.
Royal Match from Dream Games maintained a relatively stable weekly revenue, averaging around $5K, with a peak of $6.1K in mid-July. Weekly downloads started strong at 3.9K in late June, peaking at 5K in early August, and then declined to 2.6K by the end of September. Active users showed consistent growth, rising from 11.4K in late June to nearly 19K by the end of September.
انتقام السلاطين by ONEMT saw a notable increase in weekly revenue, peaking at $8.2K in early August. Downloads fluctuated, starting at 187 in late June, peaking at 305 in early September, and then dropping to 92 by the end of the quarter. Active users decreased from 1.7K in late June to 1.3K by the end of September.
Guns of Glory: Lost Island from FunPlus International AG experienced a steady weekly revenue, peaking at $2.8K in early September. Downloads varied, starting at 43 in late June, peaking at 885 in late July, and ending at 310 by the end of September. Active users increased from 1.1K in late June to a peak of 2.3K in late July, before stabilizing around 1.7K by the quarter's end.
For more detailed insights and data, visit Sensor Tower.